Tuesday, 29 May 2012
Friday, 9 March 2012
Invader Things
More playing around with the look of the otherworldly invaders. I feel like I need to introduce a greater variety of materials in to their costuming, but I don't want to just resort to pointless cloth and leather. I have some other ideas in mind. Inside of my MIND.
Monday, 5 March 2012
Son of Colin promo pieces
Finished promor desktop for Son of Colin, the Colin one is complete while the Astronaut one requires a little more work before it's done. Just needs a bit more noodling on the details and for the 'concept sketches' to be completed by Luke and dropped in on the left side.
Monday, 6 February 2012
WIP - commisioned character piece
A painting I've been asked to paint as a birthday present for someone. I know he doesn't read this blog so I'm 95% certain I can post it here without him becoming aware of it. It's supposed to be a painting of his WoW toon, a blood elf Paladin, with the face painted to be a bit closer to his girlfriends.
Tuesday, 10 January 2012
Saturday, 31 December 2011
More Raven stuff
So I finished up on the first set of character sheets for the Raven, as well as the accompanying accessory sheets. I've also started on a render of a portion of the t-pose picture to help define colour and texture for when that part of the modelling process starts. It's actually been quite some time since I've painted flesh.
Labels:
character,
character sheet,
characters,
concept,
concepts,
digital,
digital painting,
drawing,
finished,
hat,
illustration,
illustrations,
Keanu Reeves,
line,
line art,
line drawing,
medieval,
photoshop,
the raven
Saturday, 24 December 2011
Dragon - WIP
Around an hour or so, based off of a rough sketch. Nowhere close to complete and I get the feeling this is one of those pieces I'll be on an off on for a few months (see the Ravens Nest for a prime example of this) before I decide it's good enough to call complete. By the looks of it though it could be a good candidate for a wall print. There's a type of person that likes hanging pictures of badass dragons on their walls right?
Labels:
blizzard,
dragon,
illustration,
mountain,
photoshop,
rough,
snow,
WIP,
work in progress
Wednesday, 21 December 2011
Character concept sheet for the Raven, with some flyouts. Still need to do a second sheet with his cloak and hat on it, and probably a painting of his head, as well as texture samples/details to illustrate the materials his clothing and armor are made from but I hope it's enough for Phil to get a start on modelling, when he can.
Sunday, 11 December 2011
The Thirteenth Member, illustration for issue thirteen of the Skavenblight Gazette. Composition ummm...borrowed...from Leonardo DaVinci. Fun fact - from creating the file to submitting it in to Matthew to be placed on the cover was a total of thirteen days. I may have purposely taken that long, although a big part of me wanted to push it to the line and take a few extra days on it. This is the first full illustration I've completed since buying the new PC and Photoshop, and the first picture to have started and completed with the new PC actually sitting at a desk. Originally I planned to have some animation to it, for the cover, but that can wait for another day.
I've got a few work in progress shots I plan on compiling into an animated .gif instead, so people can be all like wow, it fades between things!
I've got a few work in progress shots I plan on compiling into an animated .gif instead, so people can be all like wow, it fades between things!
Sunday, 30 October 2011
Thursday, 27 October 2011
A few work in progress shots of a character sheet I'm working up for Phil to work on. Once I'm done with these base views I need to draw the top view of the arms, and some flyouts for the bits of detail on him. After that, hopefully Phil can start modelling while I finish illustrating the hat, cloak and scarf to go on over the top.
After that, I can work on the remaining three character sheets for this character, and the three or more other ones I have planned for this particular IP. In between, I can work on the astronauts magnet ball for Son of Colin!
Wednesday, 19 October 2011
Recently built a new computer and purchased a full retail copy of Photoshop CS5. These are the first two quick images I painted with them...after sorting out compatability issues between my Wacom drivers and Photoshop CS5. The new brush engine seems to produce more organic results, even without using the new 3d brushes. I'm not sold on those yet either, but I've never been a traditional painter anyway.
Friday, 23 September 2011
Space Marine update 23/9/2011
Worked a bit more on the Space Wolf elements of the space marine today. Not sold on the face, want a kind of viking look but it turns out I'm not that great at painting blonde hair. Red could work though, and I feel like it'd fit in with the colour theme a bit more.
Thursday, 22 September 2011
Wednesday, 7 September 2011
Quick thing I knocked up over about one hour, two beers, and a conversation with James. Mostly to play around with a brush I'd made after I got home from work, since I hadn't really done anything with new brushes for a while. It's always fun to see what chaos you can make with a new toy.
Labels:
armor,
brush test,
fast,
man,
new brush,
photoshop,
speed,
speed painting,
YELLOW
Saturday, 3 September 2011
Knocked the top two out over about seven or eight hours total, after being asked to do them for a Skavenblight Gazette issue that was technically due out something like weeks ago. Had fun with them, although I'd like to have spent a few more hours on both of them to make them feel more like something I'd be truly proud of. As always, I had trouble nailing rat heads. They're easy to draw when they're on a rats body, somehow it looks wrong when I do it on a mans body.
The second picture is four images to accompany a short story in the same issue of the SBG, I rushed them out pretty fast a few weeks ago because I thought they were all the issue was waiting on before being published. Not so! I like the figure in the lower right one, and something about the brushwork on the barely visible rat god face in the top right appeals to me. Not really at all proud of the two on the left though, particularly the first. It doesn't match up at all with what I had in my head.
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